home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
PC Gamer (Italian) 48
/
PC Gamer IT CD 48 1-2.iso
/
Patches
/
drivr_up.zip
/
Scripts
/
Missions
/
mission32.dms
next >
Wrap
Text File
|
1999-09-21
|
5KB
|
242 lines
// Driver Mission Script v0.1a
// (c)1999 Reflections Software
#####################################################################
# Draft mission script for LOS ANGELES 20b. Beverly Hills Getaway #
# By Tony M Roberts and Andreas Tawn 03/02/99 #
#####################################################################
//******************* INITIALISATION ****************************
// Make sure player can't move during startup...
StopPlayer
//see C:\Driver\Game\Levels\>
LoadMap "la_01.lev"
OverHeadMap "La_00.map"
EventScript "La_01.des"
DamageBarId 194
FelonyBarId 195
//FailedMessageId
//WindowMessageId
//LoseTailMessageId
SmashedMessageId 187
//OutOfRangeMessageId
//CarGotAwayMessageId
Raining
NoLensFlare
Night
SetMaximumCops 0
Cops_off
DebugInfo 1
//Player Car Chosen from Front end
UseStoredCarType
//PlayerCarType 8
//PlayerCarType 9
//PlayerCarType 12
EnablePlayerDamage
MaxPlayerDamage 24576
RoadBlockTrigger 2048
MaxSpeed 200000
//MaxSpeedMessage "Slow Down"
MaxSpeedMessageId 198
//From Motel
SetPlayerPosition -42993, 54760 //x,z only
SetPlayerYRotation 2048 // ( 0 + 2048 )&4095
TriggerEvent 1
//**************** Motel TO BEVERLY HILLS *******************
FailedMessageId 145
Countdown 60
StopTimer
SetMaximumCops 2
Cops_on
InformPlayerById 2,81
wait 2
ReleasePlayer
ContinueTimer
//Force No cops on arrival at Beverly Hills
SetTarget 0,40000, -170774, 115921 //BEVERLY HILLS
EnableTarget 0
Set Objective 2
InformPlayerById 5,82
WaitForObjectiveComplete
SetMaximumCops 0
Cops_off
MaxSpeedenable 1
SetTarget 0,3000, -170774, 115921 //BEVERLY HILLS
EnableTarget 0
Set Objective 2
WindowRadius 6000
MissionWindow 5
WindowMessageId 146
EnableWindow
//************* ARRIVED AT BEVERLY HILLS ***********************
WaitForObjectiveComplete
DisableWindow
SetMaximumCops 0
Cops_off
StopTimer
StopPlayer
Wait 2
MCS_DropOff 0 //0 building to car 1//Car to building
MCS_SetCameraStart 0, -164500, 250, 116551, 120
MCS_SetCameraEnd 0, -167500, 250, 116551, 120
MCS_SetDoorCoord -171774,0,116921
MCS_SetDoorAxis 0
MCS_SetNumBadGuys 3
MCS_SetRun
//MCS_SetWalk
MCS_Activate
MCS_WaitForScene
CutToCar
//************* BEVERLEY HILLS TO LOCK UP **********************
MaxSpeedenable 0
TimePlayer
SetMaximumCops 3
Cops_on
//on approach to target cut off number of cop cars
SetTarget 0,30000, -34880, -25335 //tmr warehouse location
EnableTarget 0
ReleasePlayer
InformPlayerById 5,2
//PlaySound 26
Set Objective 2
WaitForObjectiveComplete
SetMaximumCops 0
Cops_off
SetTarget 0,22000, -34880, -25335 //tmr warehouse location
EnableTarget 0
Set Objective 2
WaitForObjectiveComplete
SetMaximumCops 3
//produce cop ambush
//Position Police Cars in waiting.
//************************CHANGED 21/9/99************************************
SpawnCops 3, 695, -36135, -25278, 16, -33886, -26260, 3032, -32174, -25045
//AddCivCar 1, 1, 1, 0, 695, -36135, -25278
//AddCivCar 2, 2, 1, 0, 16, -33886, -26260
//AddCivCar 3, 3, 1, 0, 3032, -32174, -2504
//20B underscored orange as marked opn map
SetTarget 0,10000, -34880, -25335 //tmr warehouse location
EnableTarget 0
Set Objective 2
//***************** ARRIVED AT LOCK UP ********************
WaitForObjectiveComplete
ForceFelonyRating 3
StopTimer
//StopPlayer
//wait 2
//**************** LOCKUP TO CRIB **************
TimePlayer
//As approach crib cut down off cops so to allow cut down and then NeedToLoseTail
//labelled 20B orange onmap
//SetTarget 3000, -317216, 48766 //Crib //tmr values
SetTarget 0,80000, 235743, -7553 //Crib //dave
EnableTarget 0
ReleasePlayer
Set Objective 2
InformPlayerById 5,83
//PlaySound 26
Set EnableLoseTailSounds 1
wait 4
Cops_on
WaitForObjectiveComplete
Cops_off
SetTarget 0,40000, 235743, -7553 //Crib //dave
EnableTarget 0
Set Objective 2
WaitForObjectiveComplete
SetMaximumCops 1
Cops_on
SetTarget 0,24000, 235743, -7553 //Crib //dave
EnableTarget 0
Set Objective 2
WaitForObjectiveComplete
Cop_Respawn 320
LoseTailMessageId 103
Cops_SpeedScale 2500
Cops_PowerScale 2500
NeedToLoseTail 1
MustBeHidden 1
OuterRadius 24000
//MaxSpeedenable 1
SetTarget 0,3000, 235743, -7553 //Crib //dave
EnableTarget 0
Set Objective 2
//************* ARRIVED AT CRIB ********************
WaitForObjectiveComplete
SetMaximumCops 0
Cops_off
StopTimer
StopPlayer
InformPlayerById 5,84
Wait 2
MCS_DropOff 1 //0 building to car 1//Car to building
MCS_SetCameraStart 0, 233947, 1200, -7331, 70
MCS_SetCameraEnd 0, 237237, 1200, -7331, 70
MCS_SetDoorCoord 236743,0,-8553
MCS_SetDoorAxis 0
MCS_SetNumBadGuys 3
MCS_SetRun
//MCS_SetWalk
MCS_Activate
MCS_WaitForScene
MissionEnd